Steam Guild

Units

Leaders

Badger GuildMaster

Badger GuildMaster:
50 Points

  • Move: 4 + D6
  • Attack: D8
  • Defence: D8
  • Resolve: D10
  • Health: 12
  • Special Abilities:
    • increases the Resolve and Defence dice size of Followers
    • you may choose 1 extra tactical card
Beaver Engineer

Beaver Engineer:
30 Points

  • Move: 4 + D4
  • Attack: D6
  • Defence: D10
  • Resolve: D8
  • Health: 10
  • Special Abilities:
    • you may choose 2 extra equipment cards
Weasel Taskmaster

Weasel Taskmaster:
40 Points

  • Move: 6 + D4
  • Attack: D8
  • Defence: D8
  • Resolve: D12
  • Health: 10
  • Special Abilities:
    • increases the Move dice size of Followers
    • reduces the Resolve dice size of enemy targets during interrogation

Followers

Badger Soldier

Badger Soldier:
10 Points

  • Move: 4 + D4
  • Attack: D6
  • Defence: D6
  • Resolve: D8
  • Health: 5
Badger Marksman

Badger Marksman:
20 Points

  • Move: 4 + D4
  • Attack: D8
  • Defence: D6
  • Resolve: D8
  • Health: 5
  • Range: 4 + D4
Weasel Tracker

Weasel Tracker:
15 Points

  • Move: 6 + D4
  • Attack: D8
  • Defence: D6
  • Resolve: D6
  • Health: 4
  • Range: D6

Tactical Cards

counter card dishonour card escape card fate card investors card limits card pinning card rank card recruits card reinforments card resolve card resupply card sniper card steel card sundering card